Skip to content
Valorant
May 19, 2026 | Henriette Kahlert

VALORANT Mobile Dominates China With 10 Million Daily Players: Is a Global Launch Next?

VALORANT Mobile is proving to be an absolute juggernaut before it even sees a worldwide release. Between record-breaking player counts in its Chinese test servers, bizarre real-world brand collaborations, and an esports scene that is already taking root, the mobile tactical shooter is dominating headlines.

If you are eagerly waiting to grind the ranked ladder on your phone, here is your recap of the latest news and updates from the VALORANT Mobile universe.

The 10 Million Player Milestone

The biggest news of the week comes directly from the developers: VALORANT Mobile has officially exceeded 10 million daily active users in China alone.

To put that massive number into perspective within the mobile FPS market:

  • Call of Duty: Mobile averages roughly 2 million to 14 million daily active users globally.
  • PUBG Mobile, currently the undisputed king of the genre, sits around 30 million daily active users globally.

VALORANT Mobile is already competing with established global titans while only being available in a single country. Since its initial testing launch, it has reportedly never dropped out of the top five apps in its genre on the Chinese iOS App Store. The game clearly has the blueprint to become the next massive hit—if Riot Games can successfully roll it out to the rest of the world.

The Global Launch Waiting Game (and the CS:GO Ripoff)

Despite the massive success in China, there is still zero official news regarding a global launch date. (If you ask AI chatbots right now, they might hilariously pull old data and tell you it was scheduled for Q4 2021—a painful reminder of how long this game has been in production).

The agonizing wait has sparked some interesting developments in the mobile community. A reliable mobile gaming leaker recently revealed that an unofficial “CS:GO Mobile” clone, developed by a small indie team or solo developer, is slated to release soon. This sparked a wave of ironic jokes across social media, pointing out how an indie developer is managing to push out a tactical shooter port before a multi-billion dollar company like Riot Games can launch VALORANT Mobile globally.

Real-World Collaborations: Master Kong Noodles

Riot is already pushing the game’s marketing heavily overseas. This week featured a massive real-world collaboration between VALORANT Mobile and Master Kong, a massive instant noodle brand in China.

The promotional campaign featured a high-quality trailer blending in-game animations with real-life footage, culminating in physical meet-and-greet events where fans gathered to play the game together. It is a clear sign of how deeply ingrained the game is already becoming in mainstream gaming culture there.

The Mobile Esports Scene is Already Here

You might think an unreleased game wouldn’t have a competitive scene, but you would be wrong.

  • Global Scrims: Self-proclaimed “global” esports organizations are already forming rosters and grinding scrims on the Chinese servers. These players are battling against local talent—and dealing with severe ping delays—just to get a head start on the competitive meta.
  • High Skill Ceilings: Clips are already surfacing of professional mobile players pulling off insane 1v4 clutches using weapons like the Phantom. The mechanics, crosshair placement, and game sense shown in these early clips prove that the skill ceiling on mobile is going to be incredibly high.

While some optimistic fans hope the 10 million player milestone means a global launch announcement is imminent, we will have to wait and see if Riot decides to open the floodgates. Until then, the tactical shooter crown on mobile is VALORANT’s to lose.