Valorant’s newest agent, Veto, joins the roster as a sentinel from Senegal and is the 29th agent in the Valorant Protocol. Released on October 7th, 2025 in V25 Act 5, Veto features a unique toolkit including the signature Interceptor, basic abilities Crosscut and Chokehold, and the ultimate Evolution. Voiced by Bamar Kane, Veto is designed to provide defensive control and utility denial while enhancing strategic gameplay.
Veto’s showcase
In game
Veto’s model is refined and honestly it looks spectacular, made to fit Valorant’s new Unreal Engine 5

During his ultimate “Evolution” his model changes to fit his new form including some unique flavor which you can see here
Agent Veto select animation
It’s honestly such a good select animation, show casing his intercept ability and his transformation all in one
Veto abilities
Interceptor (E)
Why it’s useful: Interceptor is Veto’s signature ability, acting as a trophy system that destroys enemy utility within its range. It can disrupt plays and neutralize key abilities from opponents
How it works: Deploy the Interceptor to a location and reactivate it to destroy enemy abilities. It lasts 10 seconds, has 20 health, and can be destroyed by shooting. The ability is loud, alerting enemies, and has a 45-second cooldown after destruction. It can counter abilities such as Raze’s rocket, Sage’s wall, or Gekko’s utility
Crosscut (C)
Why it’s useful: Crosscut allows Veto to reposition quickly and safely during fights, giving him mobility to control engagements and flanking opportunities
How it works: Equip a vortex and fire to place it on the ground. Reactivate to teleport to the vortex location, but you must be looking at the teleport point. The ability has a slight delay, two charges, and costs 200 credits. Crosscut can be used while moving, but it is not instantaneous like Chamber’s rendevous
Chokehold (Q)
Why it’s useful: Chokehold is a trap ability that provides area control by tethering, deafening, and decaying enemies in its radius, allowing for strategic synergy with teleportation
How it works: Equip Chokehold and throw it to place a trap on the ground. The trap triggers when enemies enter line of sight. It has one charge, costs 200 credits, and combines elements similar to Chamber’s traps and Fade’s seas, providing utility denial and control of contested areas
Evolution (X)
Why it’s useful: Evolution is Veto’s ultimate ability that makes him extremely durable and difficult to counter, allowing aggressive plays or clutch defense
How it works: Costs seven points and grants combat stim, regeneration, and immunity to negative effects. During Evolution, most abilities such as Breach’s ultimate, flashes, and Brimstone ultimates are negated. Weapons like Jett’s sniper, Chamber’s orbs, and Neon’s alt remain effective against him. Evolution also affects teammates’ utility, allowing coordinated pushes safely
Veto is designed as a sentinel who denies enemy utility and protects his team while maintaining aggressive map control. Players should combine his teleportation, traps, and ultimate for maximum impact
For more Valorant Veto guides, ability breakdowns, and competitive tips check out Pley.gg
Source: Twitter











