Valorant maps are carefully designed arenas where competitive gameplay takes place. Understanding each map, its layout, and strategic points is essential for climbing in Valorant ranked or performing well in casual matches. This guide provides details on standard maps, team deathmatch maps, skirmish maps, and practice maps along with map rotation information.
Standard Valorant Maps
Standard maps feature team spawns, buy-phase barriers, and spike sites for plant and defuse modes. These maps are also used for Deathmatch-class modes such as Escalation and Deathmatch.
| Name | Image | Minimap | Location | Release Patch |
|---|---|---|---|---|
| Bind | ![]() | ![]() | Rabat, Morocco, Alpha Earth | Beta |
| Haven | ![]() | ![]() | Thimphu, Bhutan, Alpha Earth | Beta |
| Split | ![]() | ![]() | Tokyo, Japan, Alpha Earth | Beta |
| Ascent | ![]() | ![]() | Venice, Italy, Alpha Earth | 1.0 |
| Icebox | ![]() | ![]() | Bennett Island, Russia, Alpha Earth | 1.10 |
| Breeze | ![]() | ![]() | Bermuda Triangle, Atlantic Ocean, Alpha Earth | 2.08 |
| Fracture | ![]() | ![]() | Santa Fe County, New Mexico, USA, Alpha Earth | 3.05 |
| Pearl | ![]() | ![]() | Lisbon, Portugal, Omega Earth | 5.0 |
| Lotus | ![]() | ![]() | Western Ghats, India, Omega Earth | 6.0 |
| Sunset | ![]() | ![]() | Los Angeles, California, USA, Alpha Earth | 7.04 |
| Abyss | ![]() | ![]() | Sør-Jan, Jan Mayen, Norway, Alpha Earth | 8.11 |
| Corrode | ![]() | ![]() | Mont-Saint-Michel, France, Omega Earth | 11.00 |
Team Deathmatch Valorant Maps
Team Deathmatch maps are designed specifically for this mode. They feature simulated environments and unique spawn rooms with Max Bot as the announcer.
| Name | Image | Minimap | Map Origin | Release Patch |
|---|---|---|---|---|
| District | ![]() | ![]() | Split | 7.0 |
| Kasbah | ![]() | ![]() | Bind | 7.0 |
| Piazza | ![]() | ![]() | Ascent | 7.0 |
| Drift | ![]() | ![]() | Thailand | 7.12 |
| Glitch | ![]() | ![]() | Haven / Sunset | 9.08 |
Practice Maps
Practice maps are designed for aiming and movement training.
| Name | Image | Minimap | Location | Release Patch |
|---|---|---|---|---|
| The Range | ![]() | ![]() | Venice, Italy, Alpha Earth | Beta |
Valorant Map Rotations
Map rotations are used in Competitive, Premier, and Deathmatch to keep seven maps active while disabling the rest. Factors influencing rotations include player sentiment, time since release, updates, and strategic variety. Rotations began in Episode 5 with Pearl and are updated each act starting from Season 2025 v10.00.
Current Map Rotation as of v11.04 (V25 Act 5)
Active Maps

Abyss (45 days)

Sunset (157 days)

Ascent (213 days)

Bind (101 days)

Corrode (101 days)

Haven (479 days)

Lotus (269 days)
Rotated Out
Breeze (479 days)
Fracture (157 days)
Icebox (45 days)
Pearl (101 days)
Split (101 days)
Understanding these maps and rotations is crucial for competitive play, planning strategies, and coordinating team efforts in Valorant.
For more Valorant maps guides, news, and strategies check out Pley.gg
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