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Dust II in Counter-Strike 2
November 12, 2026 | Jonas Pedersen

CS2 update 12 November fixes Retakes bots and a DX11 hang

Valve's overnight Counter-Strike 2 patch is a small hotfix with five lines of fixes and no gameplay or map changes.

Valve’s overnight Counter-Strike 2 patch is a small hotfix with five lines of fixes and no gameplay or map changes.

Valve shipped the update on , and the release notes list one animation fix and four smaller fixes under misc. Nothing in it changes weapons, maps or the economy. It follows last week’s update, when Retakes rounds got faster and pet chickens learned tricks.

Animation

  • Weapon switches and reloads: Valve fixed some cases where the weapon model popped or glitched when players switched weapons or reloaded while aiming at extreme angles. The notes say “some cases”, so this is not described as a complete fix.

Misc

  • Retakes bots: bots in the Retakes game mode had a pathing issue, which affects how they find their way around the map. That is now fixed. It is the second update in a row to touch Retakes.
  • DX11 rendering hang: the game could hang while rendering for players running it on DirectX 11. Valve has fixed that hang.
  • AVX and AVX-512 detection: the game is better at detecting whether a player’s processor supports the AVX and AVX-512 instruction sets, which are used to speed up some calculations. Valve has not said which systems were affected.
  • Stability and performance: a general line about stability and performance improvements, with no details.

For competitive and Premier players, the animation fix is the only change they are likely to notice in a match. There is nothing for the pro scene to adapt to ahead of the coming events, and Valve has not said whether a larger update is on the way.

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Author

Jonas Pedersen

Jonas Pedersen covers Counter-Strike and Valorant news and results for Pley. He has followed gaming and esports for many years, and he does not only watch: he plays CS2 at FACEIT level 10 and League of Legends at a high level too, which gives him a player's feel for what is happening on the server.

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