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December 10, 2025 | Anders Frost

Vitality Earn Almost $500K in BLAST Frequent Flyer Programme

The 2025 BLAST Premier season has wrapped, and with it comes the final standings for the inaugural Frequent Flyer Programme. Introduced to reward consistent participation and strong performances across BLAST’s expanded circuit, the programme has allocated its $2 million prize pool based on a year-long token system.

Vitality finish the season at the top of the leaderboard with 12 tokens, earned through six event appearances, four second-week finishes and two tournament victories. Their efforts translate to a final payout of $461,538. Team Spirit follow closely with 11 tokens and a similarly successful year, taking home $423,077. G2 Esports, MOUZ and FURIA round out the top five after a season of consistent showings.

How the Programme Worked

Teams accumulated tokens in two key ways. Participation across four, five or six BLAST events awarded one, two or four tokens respectively. Teams also earned tokens by reaching the second week of Bounty or Open events and by winning any Bounty, Open or Rivals tournament.

The final standings reflect not just raw tournament wins, but overall commitment to the BLAST calendar. Teams that maintained a consistent presence throughout the year saw the greatest financial return from the programme.

As Anne Banschbach, Programme Director from BLAST, tweeted: “Those who showed up repeatedly will get to take home quite a bounty”.

Final Token Standings and Payouts – BLAST 2025

TeamTokensFinal Payout
Vitality12$461,538
Team Spirit11$423,077
G2 Esports6$230,769
MOUZ5$192,308
FURIA5$192,308
NAVI3$115,385
FaZe3$115,385
Team Liquid2$76,923
Eternal Fire2$76,923
Virtus.pro2$76,923
paiN Gaming2$76,923
FlyQuest1$38,462

The Frequent Flyer Programme offered a new layer of structure to BLAST’s season and provided an added incentive for teams to stay active across multiple events. With the 2025 season now complete, teams can look ahead to 2026 with a better understanding of how year-long consistency can deliver both results and rewards.

Author

Anders Frost

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A lifelong gamer with 21 years on Steam, first introduced to Counter-Strike in 1.6 but truly hooked by CS:GO. Loves the idea of playing AWP - just not quite skilled enough to pull it off. Outside the server, a journalist with 14 years of experience covering both traditional sports and esports.

Read more about me