The online era has changed the power balance between the top-tier teams and the lower-ranked. We have seen far more upsets where smaller teams have managed to defeat superior squads because of some psychological factors as pressure from a staging environment has been removed.
Magisk from Astralis has given his view on this toping saying that every team is dangerous when playing online:
Pley.gg have delved into the current state of Counter-Strike and the ongoing Online Era and its consequences. You can read more right here.
Read more: “The Online Era and its consequences”






